

The World Wildlife Fund
the goal and Problem
The primary goals are to raise awareness about environmental conservation issues and encourage actions such as donations, volunteering, and adopting more sustainable lifestyles.
A significant challenge is the lack of public awareness and understanding of the interconnectedness of wildlife conservation and human well-being. Many people may not realize how protecting endangered species and habitats directly impacts their lives, from ensuring ecological balance to securing natural resources for future generations.


The target audience for this kiosk will be families with children, ages 6–12, or Parents hope to educate their children 30-65+ visiting zoos, aquariums, or science museums, Including teenagers and adults, who need to understand the needs of environmental protection as well as education and popularization. This demographic is likely to be engaged and interested in wildlife and conservation. The kiosk will be placed in locations where it can complement the educational goals of the institution, such as near exhibits of endangered animals or conservation-themed displays.
Design Solution: To address this, the kiosk interface will be designed to educate and engage users through interactive content, such as virtual tours of endangered habitats, games that simulate conservation strategies, and quizzes to test knowledge. It will also feature stories of successful conservation efforts and how individuals can contribute to these causes.
basic solutions AND Audience target groups

Every action counts in our mission to protect the Earth's wildlife and natural habitats. Join WWF in making a difference today. Because when nature thrives, humanity prospers.
#ProtectOurHome"
WWF in advertisements and social media slogans
logo design

style guide
Typography: Inter
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Body
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kiosk HI-FI wireframe
Summarize
The World Wildlife Fund kiosk focuses on education and dissemination of knowledge, and uses interactive games to protect animal ecological environments and species to allow users to understand basic information about current species, and uses games to display and share current knowledge. The interactive level also adds volunteer and donate functions.